AR/VR in the education industry – How it’s changing the learning process

According to modern teaching experts, concepts can’t be provided or facilitated merely with textbooks, as practical lab experiments play a key role in better understanding of the perception, along with the field trips and three dimensional (3D) models etc. For this, AR/VR technologies have introduced in the classrooms with experienced and cooperating methods to provide better understanding and learning to the students.

For learning, students have to enter into the new and immersive world. Just like if the teacher is explaining and giving the concept of solar system, VR will take this learning and teaching to the next level. Students would be boarding the space ship and visiting the planets of the solar systems along with the information of that planet. There would be a fun element involved in this learning and students will grab more attention from this experience. Furthermore, hearing and seeing the thing that has been explained in the class before would help the students to retain the learning.

This type of immersive experience has helped the student to engage more with the lecture and hence resulting in more learning. A study on the VR and memory in Maryland has shown that the student’s recall has been improved by 8.8% with the immersive experience as compared to the simple desktop screens experience. Along with this, 40% of the participant students got an increase in recall with the usage of VR.
So, we have explained below how this AR and VR are changing the classroom atmosphere and how it is benefiting the students and their learning.

What is AR and VR

Basically, Virtual reality (VR) and Augmented reality (AR) are the top trends in technology that are shaping the learning experience. We have been studying about the VR and AR but to define them in simple words, they have the following meaning.

  • AR is the addition of the user’s environment with digital information in real-time.
  • And virtual reality as the name shows its something which looks like real but actually not. The sounds and the sight is been replaced by the computer-generated ones. The surrounding environment seems quite real and natural and this environment is also navigable.

Technology is continually playing a vital role in the education sector as more tools are being curated for the students for more and better opportunities and customized lessons based on the student requirement. AR technology can render hard objects that are even difficult to imagine. This AR can turn those objects into a 3D model which is making it easy for the students to grasp the content easily. This is exceptional for the students who are visual learners as they can easily convert the theoretical concept into practical material.

Like, it is very beneficial for the biology students in their concepts just like anatomy. This difficulty can be solved by virtual anatomy lessons. And the VR will help them to understand the complete interior phases of different body parts like bones, organs, etc. This can make the concept more engaging and interesting for the student

Increase in Range and Accuracy

The AR/VR is increasing the range for students and their connectivity with the teachers as they can connect with each other from any part of the globe. The range of the things that students can achieve is carried out by the diversity in the content. There are a lot of AR/VR applications where you have the option to enter the same atmosphere and any change that one make can be seen by all. This technology has revolutionized the learning process for the students

Interaction with content

The augmented reality has a unique thing that it contains both the physical experience of holding the book and turning pages and the digital magic content that pop-outs from the pages.Like, any student of either English or science can engage themselves with 3D animations, narrations, interactive games and sound for better learning process.

User-controlled interactions

As the same depicts, AR/VR allows the students to control different interactions. The only thing you have to do is download an app on your smartphone and get access to trigger anything that is facilitated by AR/VR. You can also monitor everyone’s performance and evaluate the results. So, you can see how AR/VR is changing the learning process of students.

Next level Technology

The next level technologies in the field of AR VR is Leap Motion technology. You can use your hand gestures to explore the VR environment. You can literally use the hand gestures like push, pull or even twirl objects in the VR setting. This atmosphere is really shaping the learning process of the students.

Conclusion

So, you have seen that how AR and VR have changed the atmosphere of the classroom and how further enhancement in this field will help the students. This technology is converting the most boring and tedious subjects into most engaging and interesting for every student. This industry is definitely redefining the learning and teaching process and converting the experience into more interactive and efficient. So that every student has a thirst to get more knowledge.

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